[Screen]
HelpText=&BACK; Exit &START; Select &SELECT; Options &MENULEFT;&MENURIGHT;&MENUUP;&MENUDOWN; Move

[ScreenWithMenuElements]
HelpText=&BACK; Exit &START; Select &MENULEFT;&MENURIGHT; Move

[ScreenSelectProfile]
HelpText=&BACK; Exit &START; Select/Join &MENUUP;&MENUDOWN; Move

[ScreenSelectPlayMode]
HelpText=&BACK; Exit &START; Select / Join &MENULEFT;&MENURIGHT; Move
EasyExplanation=Start with light difficulty
NormalExplanation=Start with standard difficulty
RaveExplanation=Charge attacks to distract your opponent!
NonstopExplanation=Play songs in succession
OniExplanation=Play through sets of songs with limited life.
EndlessExplanation=How long can you last?

[ScreenSelectMusic]
HeaderText=Select Music
HelpText=&MENULEFT;&MENURIGHT; Scroll &MENUUP;&MENUUP;/&MENUDOWN;&MENUDOWN; Difficulty
AlternateHelpText=
Press Start For Options=Press &START; for Options
Entering Options=Please Wait
Start To Join=Press &START;

[ScreenEvaluation]
HelpText=&BACK; Exit &START; Move On &MENULEFT;+&MENURIGHT; or &SELECT; Snapshot
LifeDifficulty=Life Difficulty: %s
TimingDifficulty=Timing Difficulty: %s
MachineRecord=Machine Record #%i!
PersonalRecord=Personal Record #%i!
ITG DP:=ITG DP:
MIGS DP:=MIGS DP:
HeaderText=Evaluation
ExtraUnlocked=Try Extra Stage

[ScreenPlayerOptions]
HeaderText=Options

[ScreenSongOptions]
HeaderText=Song Options

[OptionNames]
System Direction=System Settings
Custom=Special
Many=Many
Few=Few
Normal=Normal
Lower=Lower
Short=Short
Long=Long
GreatJudge=On "Good"
GoodJudge=On "Bad"
Mini=Tiny
Little=4th Notes Only
Battery=Gems
#
TNS_None=None
TNS_HitMine=Hit Mine
TNS_AvoidMine=Avoided Mine
TNS_CheckpointMiss=Checkpoint Miss
TNS_Miss=Miss
TNS_W5=Fail
TNS_W4=Bad
TNS_W3=Good
TNS_W2=Cool
TNS_W1=Kool

[OptionExplanations]
EventMode=When set to &oq;OFF&cq;, it will act more like arcade games (i.e. limited stages, extra stage, etc.)
UserPrefAutoSetStyle=Enable listing of all one player and two player modes at once instead of one style only. This might require a restart of StepMania\n(or alternatively hit F2)
UserPrefNotePosition=Determines where the targets are placed in gameplay. 
UserPrefComboOnRolls=Rolls increment the combo
ComboUnderField=Determine if the combo should display under the notes or not.
UserPrefGameplayShowScore=Show or Hide the score display in gameplay.
UserPrefGameplayShowStepsDisplay=Show or Hide the step information display in gameplay.
UserPrefShowLotsaOptions=Choose how many lines/rows of options to choose from. &oq;Few&cq; keeps the list to a minimum. &oq;Many&cq; adds various show-off mods.
UserPrefLongFail=Choose between Long fail or Short fail.
UserPrefFlashyCombo=Fancy combo display
ScoringType=Defines which scoring method to use. If Special is selected, you can select a Special Scoring Mode in Theme Options.
Speed=Display speed
Accel=Note accelerate
EffectsReceptor=Note effect
EffectsArrow=Note effect
Appearance=Note visibility
Turn=Rotate chart
Insert=Add note
Holds=Hold note
Mines=Mine note
PlayerAutoPlay=AI sequencer
ScoreDisplay=Change the way your score is shown.
Scroll=Note direction
NoteSkins=Design of note
Handicap=Remove note
Hide=Target visibility
Persp=Notefield angle
Steps=Difficulty select

SaveToProfileHelp=Requires profile or memory card.
Rate=Speeds up song
ScreenFilter=Notefield background
CoinMode=Arcade behaviour
LifeType=Choose between the standard lifebar and Gems (lives) health meters.
BarDrain=Lifebar mode
BatLives=Gems
LongFail=Choose between the original "Long" sm-ssc fail or the "Short" fail adopted later.
ArrowsNearCenter=Choose between whether the play area (notes, scoreboard) is displayed closer to the sides of the screen, or closer to the center.
GameplayShowScore=Show score display on gameplay.
Select Game=Select the game type.

GreatContinuesCombo=Choose whether Goods or Bads are the minimum judgement to maintain a combo. This does not effect scoring.
GameplayShowScore=Show or Hide the score display in gameplay.
GameplayShowStepsDisplay=Show or Hide the step information display in gameplay.
ShowLotsaOptions=Choose how many lines/rows of options to choose from. &oq;Few&cq; keeps the list to a minimum. &oq;Many&cq; adds various show-off mods.
LongFail=Choose between the original "Long" sm-ssc fail or the "Short" fail adopted later.
FlashyCombo=Determine if combo flashes should be shown or not.
GameplayFooter=If on, displays a footer that blocks visibility of incoming arrows for a certain region ( DDR's score frame ).
FancyUIBG=Toggles animated menu backdrop. "Off" is recommended for older computers. Changes will take effect at the title screen.
TimingDisplay=Toggles the display of timing segments on the song progress meter.
Connection=Press &START; to connect to or disconnect from a server.
ProTiming=Displays a detailed graph of exact step timings.
AutoSetStyle=When enabled, all charts applicable to the number of players joined are displayed on the difficulty list (i.e. single/6-panel/double for 1 player)

[JudgmentLine]
W1=Kool
W2=Cool
W3=Good
W4=Bad
W5=Fail
Held=Held
MaxCombo=Max Combo
Miss=Miss

[ScreenEvaluation]
StageCleared=Stage Cleared
StageFailed=Stage Failed

[CustomDifficulty]
Beginner=BN
Easy=LT
Medium=NM
Hard=HD
Challenge=SHD
Edit=UCS

[Stage]
1st=1st
2nd=2nd
3rd=3rd
4th=4th
5th=5th
6th=6th
Next=Next
Final=Final
Extra1=Extra
Extra2=Encore
Nonstop=Nonstop
Oni=Challenge
Endless=Marathon
Event=Event
Demo=Demo

[PlayMode]
Nonstop=Course
Extended=Course

[SortOrder]
AllCourses=All Courses
Artist=Artist ABC
BPM=BPM
Endless=Marathon Mixing
Genre=Genre
Group=Group
ModeMenu=Modes
Nonstop=Nonstop Mixing
Oni=Challenge Mixing
Popularity=Most Played
Preferred=Preferred
Title=Title ABC
TopGrades=Top Grades
Roulette=Wheel Spin
Length=Length
Recent=Recent
BeginnerMeter=Beginner Meter
EasyMeter=Light Meter
MediumMeter=Normal Meter
HardMeter=Hard Meter
ChallengeMeter=SuperHard Meter
DoubleEasyMeter=Light Maniac
DoubleMediumMeter=Normal Maniac
DoubleHardMeter=Hard Maniac
DoubleChallengeMeter=SuperHard Maniac

[MusicWheel]
Portal=Portal
Random=Random
Roulette=Wheel Spin
Empty=- EMPTY -

ArtistText=Artist ABC
BpmText=BPM
ChallengeMeterText=SuperHard Difficulty
DoubleEasyMeterText=Light Double Difficulty
DoubleMediumMeterText=Normal Double Difficulty
DoubleHardMeterText=Hard Double Difficulty
DoubleChallengeMeterText=SuperHard Double Difficulty
EasyMeterText=Light Difficulty
GenreText=Genre
GroupText=Group
HardMeterText=Hard Difficulty
LengthText=Length
MediumMeterText=Normal Difficulty
PopularityText=Most Played
PreferredText=Preferred
TitleText=Title ABC
RecentText=Recently Played
TopGradesText=Top Grades

CoursesText=Courses
AllCoursesText=All Courses
NonstopText=Nonstop Mixing
OniText=Challenge Mixing
EndlessText=Marathon Mixing
SurvivalText=Survival Mixing

NormalModeText=Normal Mode
BattleModeText=Battle Mode (Disabled)